
During Easter Sunday, Pro Doom player ‘Coincident’ defeated one of Doom’s hardest maps: Okuplok Slaughter, a modded challenge for Doom II. This map features a massive arena battle against a total of 23,211 demon; a single mistake can easily result in death, and thereby a ruined run.
According to PC gamer, the map was always beatable. “With sufficient quicksaves, or the slow-motion inhuman precision of a tool-assisted speedrun, it was always theoretically possible to ascend this mountain of demon corpses,” they shared.
Up until April 20, 2025, nobody had defeated the map without dying, saving, and leaving out a single demon. Gamers strove for 13 years to be the first to beat the level under UV-Max challenge ruling – and Coincident was the very first to do so. Their run of the game took over six hours to accomplish, and is available to watch on Twitch.
UV-Max challenge ruling requires players to play on Ultra-Violence difficulty. They must also kill all monsters, including monsters resurrected by an arch-vile, except lost souls, and with 100% secrets – as according to doomwiki. Okuplok is a single-level custom map for Doom II. It was designed by Okuplok in 2012; other records, such as a no monster run, have been submitted for the map.